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Interview with Thierry Doizon (Barontieri)

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Email: [email protected]

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Date Added: 14th May 2013
thierry doizon, barontieri, interview, layerpaint,  
Hi Thierry, it’s really good to speak to you. I have to admit I’m a bit of a fan of yours and I’m pretty familiar with a lot of your work, although I don’t know a great deal about you. Can you tell us a little about how you realized you were a talented artist? Also I noticed that you spent some time in Kent in the UK â€" what did you think of the UK when you were here?

Hi Simon, thank you again for this little chat. There isn’t much to say about my work. I would love to believe that I create or design stuff, however the reality is a mere colorful pile of production digital bits. I’ve always been drawing or chasing my dreams and hopefully this will be a lifetime quest. I say quest because it includes resilience, passion and hard work.

(Laughs) I can’t blame you for wanting to escape the British weather â€" I often feel that way! You mention that you have always drawn. Can you remember what it was that first got you interested in drawing? A lot of artists say things like comic books or the Disney films â€" was there anything you can remember that specifically made you want to draw?

My memory is very deficient; there are probably a few loose wires somewhere! My guess is that I’ve been drawing since the first time my parents put a pencil in my hands. All kids are interested in drawing; it is your first way to express things, even before you can speak. Comic books or movies may

I always like to take a good hard look at an artist’s portfolio before interviewing them. One thing I noticed as I flicked through yours was that no three images in a row seemed to use the same style. One would be very loose and exciting, the next a sharp, realistic environment concept and then there would be some really bold line work filled with great colors, which almost looked like a page from a comic. How do you develop each of these styles and do you have a preference for your personal work?

Interesting... I’ve had many discussions about art styles, personalities and influences with my friends and colleagues. I sincerely think that I don’t have a personal style (some disagree and yes, I do tend to over-use orange and blue tones). My goal is to try things and experiment as much as possible. The style of my images depends on lots of different factors such as whether they are based on an idea, what my feelings are at the time, whether I have the will to imitate someone else, if I want to experiment, any software/tool constraints, freelance visual direction etc. It is all about curiosity and fun, right? It’s also because I’m pretty impatient and get bored easily doing repetitive actions, so changing my style or trying out new ones just keeps me excited, I suppose.

Can you tell us a little about how you approach creating concepts in a professional environment? Do you have a loose approach or do you start with pretty organized sketches and line work?

This is a common question I’ve been asked by students and aspiring concept artists, and there’s no simple answer because there are so many parameters involved. For example, are they illustrations for a game, movie or comic-book? Is this a freelance job that requires me to follow an established art direction (stylized, realistic, speed paintings)? At which stage of the project am I currently (conception, production, marketing)? All these factors affect the way we work and influence our decisions.

Everyone has their own techniques, tricks and tools, and the more you have the better so that you can always choose the best options. Generally, we use an iterative process in the industry, starting with lots of thumbnail sketches before moving on to a final, detailed illustration, but everything else is possible too. For my part, I like the energy of a speed painting much better than the stiffness of super-polished images, but this is a business and the majority of the time you have to follow the trends. I know this doesn’t really answer the question, but it’s easy to figure it out when you are facing your deadlines, believe me!

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