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Making Of 'Demolition Mech'

By Edvige Faini
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Date Added: 21st March 2013
Software used:
Photoshop
1686_tid_FINAL.jpg

Hi I'm Edvige Faini, welcome to the making of Demolition Mech.

I started with the idea to do a 2.0 version of The Destroyer, an image that I created few months ago (to see it visit http://www.layerpaint.com/index_gallery_detailed2.php?id=5113&cat=sci-fi). My goal was to re-design the entire mech in order to give him more appeal.

Usually I love to start immediately with colors, so I've set a gradient color background using the Gradient tool (Fig.01).) I chose a tone of green because I wanted to give an unhealthy atmosphere to this apocalyptic scene (Fig.02).

1686_tid_1.jpg
Fig.01

1686_tid_2.jpg
Fig.02


Then I started with a very simple sketch of some building silhouettes (Fig.03). During the entire process I used three standard Photoshop brushes (Fig.04):

• Soft Round brush for soft transition, smoke and haze
• Hard Round brush
• Sampled Brush to achieve texture effects

1686_tid_3.jpg
Fig.03

1686_tid_4.jpg
Fig.04



 
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