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Learn to paint atmospheric scenes

By Byzwa Dher
Web: Open Site
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| 2 Comments
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Date Added: 2nd February 2015
Software used:
Photoshop

Step 5: Basic colors

In this step I will write about colors. I tried to cover the whole scene with my own scale of colors adjusted to my own vision. I decided on a clear sun lighting set-up for my scene, so I used a warmer shade for the light to complement and contrast with the colder shades of shadows.
I like to use Photoshop's extension Kuler, where you can really easily create a color palette. I created layers with the Overlay blending mode, which gives a single area of the image the shade of color I need.

2030_tid_image-_5_.jpg
Choosing a warm color palette to contrast with the cold tones in the shadows

Step 6: Atmosphere

After adjusting the colors of the scene, I added fragments, which helped the scene look a little photorealistic. With the Clouds brush I added brighter color shapes, reminiscent of steam or smoke. This indication of a stream of air added a little bit of dynamic to the scene.

2030_tid_image-_6_.jpg
Adding steam or smoke to the scene to create dynamic

Step 7: Defining the light

I decided that the source of light would come from the gate at the end of mountains. It was backlit where the light comes to the viewer, so it was really important to catch where the light hits the objects in the scene.

In the layers in Linear Dodge blend mode, I added the brighter colors for the image highlights, concentrating around the border shapes and in the river. I added the tree shapes in the corners of the image to define the elements of the darker parts, because they looked a little bit boring. I added some architecture near the gate which I color adjusted.

2030_tid_image-_7_.jpg
Adding steam or smoke to the scene to create dynamic

Step 8: Adding the character

It was then time to add a hero, which, as I mentioned earlier, would give the storyline. I prepared the outline of the shape, and then in the clipping layer, I painted details of the helmet and so on.

It was really important to find the right scale of ambiance for the character. As I wanted the canyon to look majestic, the character had to be small in comparison. I added a drop shadow again to define the light

2030_tid_image-_8_.jpg
Defining the light source and adding a back light and rim lighting

Step 9: Color corrections

The image was then in its final phase – the color correction. Here I didn't use anything special. I used Levels for higher contrast, and then the Lens correction filter and Color balance to define the colors. And as a last step I defined the brushstroke with the Smart sharpen filter.

Painting the scene from my mind like this was a lot of fun for me, and I'm glad I'm able to share that process with you. I hope that my techniques were interesting and will help you in your future digital work.

2030_tid_image-_9_.jpg
Outlining the silhouette of the character and fitting it to the scene
 
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(ID: 157480, pid: 0) Lu�s Silva on Wed, 04 February 2015 9:50pm
Very good tutorial. Very enlightening images. Many Thanks
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(ID: 157468, pid: 0) Lu�s Silva on Tue, 03 February 2015 11:36pm
tutorial very well explained. Very enlightening photos Thank you.
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