James Mylne, a British contemporary artist known for his photorealistic drawings in ballpoint discusses his work, the technology he uses, and crossing over to digital tools.
Sergey Svistunov shares the workflow used to paint a fight scene between Sub-Zero and Raiden!
Aekkarat Sumutchaya reveals how he uses layer masks, Motion Blur and Coolorus to paint interesting light effects.
Discover how Alexander Guillen Brox uses texture brushes and the Lasso tool to transform his simple sketch into a cool concept in Photoshop.
Learn the techniques Aekkarat Sumutchaya uses to paint a leather material for his characters costume.
Alexander Guillen Brox demonstrates the techniques he uses to sketch out sci-fi environment concepts using marker pens.
Aekkarat Sumutchaya reveals techniques to design and paint an anime style scene in Photoshop
Alex Tiani takes us through how he created his image Angel Fight, an early concept for Dante, the protagonist in the game DmC: Devil May Cry.
Sabin Boykinov shares his route into the industry and talks about exactly what it was about the digital medium that made him want to start the journey!
Learn to take your characters to the next level with this sample chapter from Character design: Costume eBook for purchase in our shop now!
Aekkarat Sumutchaya demonstrates how to take a traditional sketch into Photoshop and transform it into a grungy, vibrant character using texture brushes.
Tatianna Kolobukhova takes us through her painting process for her image Mokosh. She shares tips and tricks on creating dynamic poses, and turning line-art into a rendered illustration
5th November 2014
Creature and Character Designer Ken Barthelmey has released some of the concept art he created for The Maze Runner.