Sergey Svistunov reveals how he plays with shapes and brushes to create cool hard surface robots!
Say hello to the female figure of 3dtotal’s anatomical collection! Check out Kickstarter now to help us bring this project to life!
This cute little critter is the handy work of Yap Jia Xing and he created it for a forum competition. Yap talks us through his inspiration and how he incorporated it into his design.
In this tutorial, Richard Tilbury shows us how to utilise SketchUp and the use of 3D as a starting point for your digital painting.
Ubisoft, Montreal lead character development artist, Xavier Etchepare talks about his inspirations, the appeal of 2D tools and his experiences of working as a concept artist.
In this tutorial, Clonerh Kimura guides us through his thought process, from the early stages to the finishing touches of his illustration.
Mike ‘Daarken’ Lim demonstrates professional techniques for painting different types of armour.
Painting autumn forest scenes -- Sergey Svistunov reveals how he layers up simple brush strokes to create a gnarly tree scene in SAI
Simon Eckert walks us through how he created this beautiful mermaid pin-up with a creepy twist!
Mark Hammermeister shares top tips on creating caricatures as he shares the process he used to paint his image <em>Mayor Rob Ford</em> in Photoshop.
Painting foliage: Forest -- Sergey Svistunov shares how he builds up foliage in a forest scene using simple brushes and one layer in SAI.